Moving the background
To parralex scroll the background. Which will give you depth in the game. I did this by using a if statement in a function then all you do is what ever the instance names of them you would say something like this
example code
if (man.x <= stage.stageWidth * 0.25)
The man is the name of the character the dot is like access to the next part x is the x access. Less than of the stage. = Assigns the value stage.stageWidth and the multiply number is where you want the action to work on the stage. Then the symbols of your background is in the x axis and then + is left and - is right and then just put in the speed of them.
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